Brand & Product Designer

Brand & Product Designer

Brand & Product Designer

Industry

Video Game

Client

Illuvium

Illuvium Game UI Design System

I led the creation of a comprehensive UX/UI Design System supporting all three Illuvium titles—Arena, Overworld, and Zero. This unified system established consistent interaction patterns, scalable component libraries, and a cohesive visual language adaptable to each game’s unique mechanics and player needs. The result was a cross-game framework that improved design speed, strengthened brand identity, and ensured a seamless, familiar experience across the entire Illuvium ecosystem.